You don't appreciate how hard it is to cross the uncanny valley until you try modeling something realistically. And of course, animating it takes that appreciation one step further. I have no desire to rig/animate this, modeling is challenge enough (for now). Still, happy with how it's coming so far. One of the final test renders in Maya before Z-Brush and UV texturing begins.
1 comment:
Awesome. Can't wait to see the finish.
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