Final character render (and original concept art I did this September). Even though I could keep working this up forever, I'm calling it complete for at least this quarter. Between all of the render issues, UV maps going crazy, and trying to animate with a broken rig, I'm very glad to be done. Despite all the problems, I've learned so much this quarter and can't wait to continue working on my film come winter break.
1 comment:
Lookin' good! It's clear that you have grown tremendously as both an artist and animator
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