Wednesday, October 19, 2011


Another work in progress render. Despite all of the frustration in trying to get a displacement map to work properly, texturing is rather fun. More stuff soon...

Wednesday, October 5, 2011

Farewell Fire

Sub-surface scattering test rendered in mental ray. Sub-surface scattering is what's responsible for the light penetrating the skin giving it that pink glow (obviously apparent on the ears). I still have to texture and do displacement maps, but I'm pleased with how this is coming so far. Except for the mesh on the ear... I will definitively be remodeling that sooner than later. The character will be finished in a couple weeks, as will the robot counterpart that I've posted a few times already.

The cliff image below is the final poster design for "Legacy", a thesis film at SCAD which will be completed sometime at the end of the year.

So much work, so little time...