Monday, January 31, 2011

Search of Delicious

First real attempt at (polygonal) modeling in Maya. So much more time consuming than Z-Brush, but I'm kinda getting fond of the slow process of moving vertexes around. Going to be doing a few faces, a T pose, and something environmental for my modeling class.

And on a side note, thank god for modern medicine...

1 comment:

vinny salerno said...

Doug this is so cool. I cant wait to see it finished.