Wednesday, May 30, 2012

No Talking

So the back obviously isn't done, and the feet look awful, but coming along so far otherwise...

Hoping I can retain all of this detail after bringing this guy back into Maya from Zbrush...

Monday, May 21, 2012

Fly

Zbrush model, work in progress. Will be putting all those bones and muscles I did last semester into this guy once done...

Sunday, May 6, 2012

Four Tet Remix

Still not finished, but coming together...

Thursday, May 3, 2012

Eight Line Poem

Photoshop promotional piece. One new technique I've been using to help generate abstract shapes is the copy pieces of the image, distort them, then composite them with half opacity. It helps add more detail and form on the fly, while maintaining consistency in style and color. Happy with this one, took about 20 hours.

Monday, April 23, 2012

Star Me Kitten

Work in progress shot from Viridian, depicting one of the last moment's of the film where... well, I don't want to spoil it. The idea with this scene is to take an environment that is initially ominous, but make it tranquil, lush, and inviting at the same time. Am I there yet? Not quite, but I'm happy with where it's going so far. This shot will be multi-planed in After Effects to give it a "fake parallax" effect seen in old Disney animation.

Film will be done first week of June, so far so good.

Saturday, April 21, 2012

Djed

After having not touched it in months, I've remembered why I love Zbrush so much. Anyways, just now starting the skin detail from my anatomy class, I'm going to put a transparent shader on the skin so all of the bones and muscles will be visible underneath. If I have time, maybe even the cardiovascular system, but knowing how busy this quarter has been, don't count on it.

Friday, April 20, 2012

Ignoreland

Two speed-paints from this afternoon, about 45 minutes each.

Monday, April 16, 2012

Overmind

Started as a speedpaint, ended up rendering it. Might go back in and work on it more later, but I'm sick of staring at it. All done in Photoshop.

On a side note, Viridian is coming together rather well, I'll have some animation tests and whatnot soon.

Tuesday, March 27, 2012

It's Alive!

So long story short, my pitch for SCAD's 3D collab class was chosen, and now I gotta direct it! I have ten weeks to bring this film to life... Fortunately I'm paired with a group of friends who I know will come through, but regardless, it's going to be a crazy quarter.

Bonus: This idea was thought up one hour before the class started. :o

Monday, March 26, 2012

Blown Speakers

Now that spring break has come and gone, back to work on my film. BOX work in progress so far. Put displacement maps on the "head" to help bring about the rust texture. The gear I just started, and still needs a lot of work. The rest of the body hasn't been touched yet.

More soon.

Thursday, March 8, 2012

Ice Cream Spiritual

For my anatomy class, still a work in progress...

Monday, February 27, 2012

Going back in and updating the B.O.X. model... still a work in progress though, but just to have something new...