
 Final character render (and original concept art I did this September). Even though I could keep working this up forever, I'm calling it complete for at least this quarter. Between all of the render issues, UV maps going crazy, and trying to animate with a broken rig, I'm very glad to be done. Despite all the problems, I've learned so much this quarter and can't wait to continue working on my film come winter break.
Final character render (and original concept art I did this September). Even though I could keep working this up forever, I'm calling it complete for at least this quarter. Between all of the render issues, UV maps going crazy, and trying to animate with a broken rig, I'm very glad to be done. Despite all the problems, I've learned so much this quarter and can't wait to continue working on my film come winter break. 
1 comment:
Lookin' good! It's clear that you have grown tremendously as both an artist and animator
Post a Comment